Familiar Characters, New Rules: How to Adapt an Animated Film for a Modern Game
Kseniia Yermakova & Yelyzaveta Bekh
Gameloft, Narrative designer & Level designer
- When:
- 5.12.2026, 16:00–17:00
- Hall:
- Fire Hall (Game Design)
What is left for a game to do when the animated film has already told its story? During this lecture, we will explore how to adapt familiar characters into a new medium and create a unique experience for them. From the plot and hero's personality to mechanics, puzzles, and the final climax. We will also discuss how to inspire the team with a shared narrative goal and keep it alive throughout development.
The recording will be published after the conference
Games Gathering on YouTube