Why making in-house engine public is important
4A Games, Lead Programmer
- When:
- 8.12.2024, 15:00–16:00
- Hall:
- Water Hall (Production Track)
4A Games' in-house engine was developed behind closed doors for many years, but always with the expectation that it would one day be seen by the general public.
It finally happened in 2023, the toolset became public in the form of the Exodus SDK. Let's talk about why this process was important for us, the developers of the engine.