AI-Assisted recommendations in gamedevelopment: lessons from a research project
Indie Games Poland, Board Member
- When:
- 8.12.2024, 16:00–17:00
- Hall:
- Fire Hall (Game Design Track)
There is AI beyond generative AI, really. I intend to show you AI-assisted game design as another possibility to facilitate ML for better and faster game production. AI-assisted approaches are barely emerging. We used it to build tools aiding game designers in three areas: level design, narrative, and game objects for game mechanics design. I will show which areas benefited the most, with very promising ML recommendations to support the designers' work, and what algorithms excelled despite being really low effort. But I will also explain where, from our experience, ML will not deliver good results anytime soon.