Creativity: Process and Tools
Tom Hall
Quadrant4, Chief Design Officer
- When:
- 3.12.2026, 12:00–13:00
- Hall:
- Earth Hall
Learn the aspects of the creative process, with specific examples from classic id software games and more, as Tom details his inspirations, shares advice, and gives you concrete tools to be creative. And learn to preserve your most precious resource: DRIFT TIME.
The recording will be published after the conference
Games Gathering on YouTube