GAMES GATHERING 2020

Broadcast. Streaming Made Simple

Talk recording: Broadcast. Streaming Made Simple

Oleksandr Razuvalov

Hall:
Mix Track

What the talk is about

Oleksandr Razuvalov describes how Wargaming's broadcast team grew from simple gameplay video shows into a unit that runs live streams, from a clumsy first stream to very large events. His core point is that live broadcasting gives quick audience feedback, while blockbuster-style promos for minor updates had started to annoy players. He walks through formats: a "one button" studio with treated acoustics and sets, a mobile kit, remote streams and virtual studios, including a camera mounted on a robotic arm. Cases include winter fishing with an underwater camera, a link with the ISS, and a huge festival with dozens of parallel streams. He closes with practical advice: connection diagrams, run-downs, stream design and packaging, information blocks under 15 minutes, and honest man-hour estimates. Useful for anyone organizing streams and online events.