Unreal Engine - Results of 2020
Oleksiy Savchenko
- Hall:
- Water Hall (Business Track)
What the talk is about
Oleksiy Savchenko sums up 2020 for Unreal Engine and what it means for developers in Ukraine. He covers engine updates, including version 4.26 with next-generation console support, Epic Online Services that can be used even outside Unreal, and the Unreal Engine 5 announcement, with a transition he expects to be gentle. He explains the new licensing model: the 5% royalty starts only after the first million in revenue, and larger studios can negotiate custom deals. He also describes the Epic MegaGrants program, education initiatives, use of the engine beyond games such as virtual production, developer competitions, and plans for 2021. Useful for indie studios, product teams, and anyone choosing an engine or looking for funding and training.