GAMES GATHERING 2023 KYIV

Texturing in Substance Painter Using the "What?", "How?", "Where?", "When?" Principle

Talk recording: Texturing in Substance Painter Using the "What?", "How?", "Where?", "When?" Principle

Dmytro Mykhailyk

Ubisoft, Lead 3D Artist

When:
6.08.2023, 15:00–16:00
Hall:
Fire Hall (art Track)

In this talk, I will present the texturing principle I use myself in Substance Painter: "What?", "How?", "Where?", "When?". We will talk about creating materials, the interaction between them, and applying narrative to a 3D model.