Practical Tips for Working Faster in Spine
Oleksii Olfert
Artcraft, Senior spine animator, Supervisor, Lead animator
- When:
- 6.08.2023, 11:00–12:00
- Hall:
- Fire Hall (art Track)
The talk will focus on practical aspects that, one way or another, affect animation speed in Spine. We will discuss using Photoshop tools, working with the photoshop-to-spine script, applying new hotkeys when creating meshes and weights, using trace, and why it is finally worth switching from Spine 3.8 to 4.1 for these tasks. And lastly, if time permits, we will look at quick examples of not-so-quick tasks, such as waves, fire, and other uses of offsets in situations where only 20 minutes are left for the animation.
The talk is held with the support of Wacom.