Game Design & Legal. How to Build a Feature That Won't Get Your Game Sued?
Rodion Baskakov
Plarium, Game Designer
- When:
- 6.08.2023, 11:00–12:00
- Hall:
- Water Hall (game Design Track)
– Features that require involving lawyers in their development, and why there are more and more of them – What game designers should consider when creating a feature concept and developing the feature – At what stage of development lawyers should be involved – What to add to the feature development pipeline so that the game avoids problems with publishing on platforms and with legal rights in different countries