Decomposition of games in the process of designing systems for your own game
Bigpoint, Game Designer
- When:
- 6.08.2023, 17:00–18:00
- Hall:
- Water Hall (game Design Track)
Let’s explore the art of game decomposition in designing game systems. We will unpack existing games to their essential elements and use those insights to craft systems in your game development process. This speech will guide you through examples, potential challenges, and effective strategies for incorporating decomposition into your design workflow.