GAMES GATHERING 2024 KYIV

Layers of Game Experience: How the Whole Team Creates UX

Oleksandr Shpak

Ubisoft, Sr. UX/UI Designer

When:
7.12.2024, 16:00–17:00
Hall:
Fire Hall (Game Design Track)

During the speech, I will talk about five key components of the gaming experience:
Functionality, Usability, Aesthetics, Entertainment, Content.
How each person on the team helps to "deliver player experience".
And I will also consider in more detail the usability-interface layer, the area of ​​UX/UI responsibility.

Talk recording: Layers of Game Experience: How the Whole Team Creates UX