Layers of Game Experience: How the Whole Team Creates UX
Ubisoft, Sr. UX/UI Designer
- When:
- 7.12.2024, 16:00–17:00
- Hall:
- Fire Hall (Game Design Track)
During the speech, I will talk about five key components of the gaming experience:
Functionality, Usability, Aesthetics, Entertainment, Content.
How each person on the team helps to "deliver player experience".
And I will also consider in more detail the usability-interface layer, the area of UX/UI responsibility.