Postmortem of two paper prototypes
Andriy Lozynskyi
Gameloft, Lead Game Designer
- When:
- 3.03.2024, 16:00–16:30
- Hall:
- Water Hall (Game Design Track)
Stories about how I used the paper prototyping technique on two different projects. What techniques were used during prototyping and what benefit does a paper prototype bring in the future for the entire team.