GAMES GATHERING 2024 LVIV

Postmortem of two paper prototypes

Andriy Lozynskyi

Andriy Lozynskyi

Gameloft, Lead Game Designer

When:
3.03.2024, 16:00–16:30
Hall:
Water Hall (Game Design Track)

Stories about how I used the paper prototyping technique on two different projects. What techniques were used during prototyping and what benefit does a paper prototype bring in the future for the entire team.

Talk recording: Postmortem of two paper prototypes