GAMES GATHERING 2025 KYIV

Less clicks, more fixes: automating bug reports in game engines

Denys Mehed

4A Games, Lead Programmer

When:
30.11.2025, 13:00–14:00
Hall:
Earth Hall

Bugs are inevitable - they will be in even the most carefully written engine. If you really want to fix them, save users' time and your own nerves, then the bug reporting process simply needs to be automated.

Talk recording: Less clicks, more fixes: automating bug reports in game engines