Map and World Generation
Mykyta Filonenko
Marginalact, Founder
- When:
- 30.11.2025, 16:00–17:00
- Hall:
- Water Hall
I’ll talk about procedural world generation, from simple randomization to complex map generation. We’ll explore how to structure narrative and progression within a generated world. The lecture will include several examples, mostly from indie games, covering both 2D and 3D projects.