Game dev after work: how to assemble a team and release a game
Mykyta Nikitenko
United Alpacas Games, CTO / Game Designer
- When:
- 5.04.2025, 15:00–16:00
- Hall:
- Earth Hall (Indie Track)
A lecture for those who dream of creating their own game, but only have a few hours a day. We will consider how to find a team of like-minded people, organize the workflow, use time effectively and bring the project to release. You will learn about teamwork tools, time management principles and common mistakes that prevent you from completing development. The lecture will help you turn your idea into a real product!