Dmytro Galitsyn
Kevuru Games, Senior Level Designer
Dmytro Galitsyn is a Senior Level Designer at Kevuru Games. He has more than six years of experience in game development, mostly in level design for casual games. He began his career as an indie developer. He has worked with companies including Playrix, Magic Tavern and King, and has held the roles of Lead Level Designer and Game Designer. At Games Gathering 2024 in Lviv he gave a talk titled "Difficulty and Balance in Video Games".