Difficulty and Balance in Video Games
Dmytro Galitsyn
Kevuru Games, Senior Level Designer
- When:
- 29.02.2024, 11:00–12:00
- Hall:
- Fire Hall
Video games excite us, they inspire us, reveal our creative abilities, and what to hide, they simply relieve stress. But why some of them cause a feeling of excitement and satisfaction from the gameplay, and others are simply boring and uninteresting, the root of this problem lies in the complexity and balance of the levels, which is the topic of this lecture.