Ostap Dovbush
Principal Game Designer, Ubisoft
Ostap Dovbush is a Principal Game Designer at Ubisoft with more than 15 years of experience in game design. He has spent about half of his career at Ubisoft's Kyiv office: his first project there was Trials Rising, followed by Watch Dogs: Legion, where his team handled gameplay features for the main game and DLC, Avatar: Frontiers of Pandora, XDefiant and BGE2. Before Ubisoft he shipped a number of games in different genres and formats at other companies. He has worked in teams of every size, from two-person indie projects to AAA titles with more than 500 developers. He is especially keen on game design documentation in different forms and sizes to suit various teams and project scales. For about ten years he has been a major contributor to InterfaceInGame, an open archive of game interface screenshots.