Yan Shamarin
Pingle game studio, Lead 3D artist
Yan Shamarin is a Lead 3D Artist at Pingle Game Studio. He has 7 years of experience in game development and has held the Lead 3D Artist position for the last two years. He started out self-taught and has worked at a product indie studio and as an outsourcing freelancer. He has contributed to Halo Infinite, Warhammer 40000: Space Marine, Insurgency: Sandstorm and Titan Quest II. He also has long experience teaching and mentoring beginner artists. At Games Gathering 2024 in Lviv he spoke about "Middle artist at home or the essence of commercial experience".