Protecting rights and legitimate interests in game dev
Anton Tarasiuk
- Hall:
- Business Track
What the talk is about
Anton Tarasiuk, a lawyer, walks through typical legal risks for game studios using real cases. He explains how app takedowns after a rights-infringement complaint (DMCA) work and how to restore a game with a counter-notice. He shows that NDA penalties and non-compete bans are hard to enforce in Ukraine, and that clauses contradicting the law are void. He discusses where similarity between games ends and copying begins: what is protected is the implementation and the look and feel, not an idea. His advice: in contractor agreements secure the transfer of rights and confidentiality first, read publisher deals carefully (exclusivity, exit points, reporting), choose the governing law with care, negotiate politely, and register a trademark. Useful for founders, producers and indie teams.