How to Get Funded
Mohammed Fahmi
- Hall:
- Business Track
What the talk is about
Mohammed Fahmi explains how a game studio can get funded. He contrasts the "ugly truth" (former executives of big companies raise millions on connections alone) with the reality for small teams, who must build up step by step. The first pillar is connections: make them at conferences and on LinkedIn rather than Facebook, and show up with a finished project, not a sketch or an idea. The second is execution: release a small game and become revenue positive, meaning income exceeds team costs. Then angel investors come in with tens to hundreds of thousands of dollars, followed by larger investors. He advises against spending months on business plans, warns the path can take four to six years, and stresses reputation. He shares how his own company's investment grew out of a dinner at a trade show. Useful for indie teams and studio founders.