What's the best location to make a survival horror game
Wojciech Pazdur
- Hall:
- Production Track
What the talk is about
Wojciech Pazdur explains why the Polish studio 451 believes Chernobyl is the best location for the survival horror game it is developing in pre-production. First, the place is real: its name alone creates an emotional hook tied to tragedy and survival, while radiation, chemicals and decay provide genuine danger. Second, it is rich in stories: abandoned belongings, libraries, a post office, Pripyat as a "city of dreams", and mysteries such as the Duga radar. Third, there are production benefits: natural boundaries of the zone, hideouts, resources for crafting, wildlife and dog companions, and a strong contrast between nature and industry. The team has photographed and scanned the zone for over two years, which saves effort on concept art and facial animation. Useful for game designers and producers choosing a setting or working with real locations.