GAMES GATHERING 2021 KYIV

NFTs in Gaming - Lessons from 2021 and the way forward

Talk recording: NFTs in Gaming - Lessons from 2021 and the way forward

Jakub Trancik

Hall:
Business Track

What the talk is about

Jakub Trancik presents NFTs as a technology that is neither good nor bad in itself, and explains where it fits in games. The main value is true ownership of digital assets and proof of authenticity. NFTs suit rare or limited items such as land and collectible cards, but work poorly for unlimited in-game currencies, whose value trends toward zero. He walks through Axie Infinity, Sorare and Gala Games, covers tokenomics, and contrasts play-to-earn with a "play for fun first, earn second" approach. He stresses that NFTs will not save a bad game, that economies must be sustainable, and that security and audits are critical. The Q&A covers Steam's ban, taxes, choosing a blockchain, mobile store rules and energy use. Useful for developers and producers considering blockchain mechanics.