GAMES GATHERING 2021 KYIV

XXX, sweat and pixels: How we made a game without knowledge of game development, publisher... and got to the top!

Liudmyla Mishchenko

Liudmyla Mishchenko

HolyWater

"-Guy, I have an idea - we're gonna make a simple game really fast and get millions of dollars! - Wow, what's the genre? -Interactive stories. - Smutty romance? - Yeah! - What's the minefield? -Don't worry, it's gonna be easy!" If only we knew back then, what we were going to face... Come and listen, how we tricked ourselves and how did we get out of it.