GAMES GATHERING 2024 KYIV

State of Online Framework в Unreal Engine

Ostap Leonov

Kevuru Games, Lead Unreal Engine Developer

When:
8.12.2024, 13:00–14:00
Hall:
Water Hall (Production Track)

In this talk I will explain how the tools for online and social features are implemented: achievements, matchmaking sessions, invites and so on.
We will look at the difference between Online Subsystem and Online Services, which one is the better choice for the future, and what to choose if you need to integrate your own custom backend.

Talk recording: State of Online Framework в Unreal Engine