GAMES GATHERING 2024 KYIV

Achieving maximum immersion and fear through level design and level art

Vitaliy Hladun

Vitaliy Hladun

Red Viburnum Studio, Level-Designer

When:
7.12.2024, 11:00–12:00
Hall:
Fire Hall (Game Design Track)

As designers, we have a unique opportunity to create diverse worlds. Today we’ll talk about how to turn this into a real emotional rollercoaster. We’ll learn how to use color, light, sound, and space to create real action and give the player goosebumps.

Talk recording: Achieving maximum immersion and fear through level design and level art