GAMES GATHERING 2024 LVIV

Creating AI enemies in games

Leonid Stepanov

Leonid Stepanov

Remedy Entertainment, Senior Gameplay Designer

When:
3.03.2024, 13:00–14:00
Hall:
Water Hall (Game Design Track)

A lecture about the creation of AI enemies in games, which helps to better understand the processes behind the design and implementation of non-game characters.

The main stages of development, tasks of an AI designer and interaction with other team members are explained.

Briefly talks about the main tools that a specialist should master in order to be able to create realistic and exciting opponents.

Talk recording: Creating AI enemies in games