GAMES GATHERING 2024 LVIV

How we create a new shooter: tech&team challenges

Oleksandr Sivak

Oleksandr Sivak

Plarium, Unity Development Team Lead

When:
3.03.2024, 12:00–13:00
Hall:
Fire Hall (Production Track)

I will talk about the development of an unannounced third-person multiplayer shooter in a realistic setting - from the idea to the stage when the processes have already started and are actively moving.

• New shooter - first look at everything non-NDA.
• Key development stages: engine, frameworks and project architecture.
• Business processes: creation from scratch and optimization.
• Team spirit: formation of core team, development and improvement of efficiency of colleagues.