How Narrative Can Save or Ruin Your Game
Iryna Melnychenko
Blue Scarab Entertainment, Narrative Director
- When:
- 27.11.2025, 12:00–13:00
- Hall:
- Fire Hall
Narrative is often overlooked in game development. Artists rarely read your story ideas. Programmers don’t read them at all. Producers keep asking whether assets and locations can be cut. Even the organizers of this conference put narrative into the “Other” category.
We’ll talk about what the whole team needs to understand about the role of narrative in games, and what players actually pay attention to — the very things they later write about in reviews and on forums (which can either boost your sales or completely tank them).