Organizational Structures: From Theory to Practice in Product Game Development
Andriy Hodar
GSC Game World, Project Manager
- When:
- 3.04.2025, 13:00–14:00
- Hall:
- Earth Hall (Mix Track)
Product game dev is a territory of custom solutions. Projects, departments, units, teams... What should the structure of a company that wants to make cool, diverse games look like? We will consider the basic principles of organizational structures and their impact on the result, and also share our experience in creating an effective team in product game dev.