GAMES GATHERING 2025 LVIV

Don't Press "SKIP", or seven popular mistakes in UX texts

Polina Kuznetsova

Polina Kuznetsova

Burny Games, UX Writer

When:
6.04.2025, 15:00–16:00
Hall:
Fire Hall (Game Design Track)

When to write texts in the interface? How to avoid technical terms that confuse players? Should text be shortened for the sake of good design? We will discuss these and other questions in the lecture.

Talk recording: Don't Press "SKIP", or seven popular mistakes in UX texts