Anton Drokin

Anton Drokin

Gameloft Kharkiv, UI/UX Designer

Anton Drokin is a UI/UX Designer at Gameloft's Kharkiv studio. He has worked in design since 2017, starting with web design and building websites, mobile apps and CRM platforms. Since 2020 he has worked as a UI/UX designer in game development, and in 2022 he joined Gameloft Kharkiv, where he designs mobile game interfaces. In games he has worked with brands such as Maybelline and Chess.com. He has a higher engineering education and is a Google-certified UX designer. He looks for ways to optimize workflows with AI and researches accessibility and inclusivity in video game interfaces. At Games Gathering 2025 he spoke about using Figma to create an interactive game engine.

Talks at Games Gathering