Roman Chmykh
Red Viburnum Studio, Lead Gameplay Developer
Roman Chmykh is a Lead Gameplay Developer at Red Viburnum Studio. The studio is making its own first-person shooter, a psychological horror set during the First World War. Roman has experience developing games on Unreal Engine 5 and specializes in animation, gameplay mechanics, AI and optimization. He has worked in a team on large projects and has trained new developers. At Games Gathering 2025 in Lviv, he gave the talk "Unreal Engine 5: key technologies in game development of the future," where he described technologies that the Red Viburnum Studio team uses in its project.