Archive · this conference has ended

GAMES GATHERING 2016 KYIV

02.12.16 — 04.12.16 · Kyiv, Hotel Rus

Games Gathering 2016 Kyiv was a game developers conference held on December 2–4, 2016, Kyiv, Hotel Rus. The archive holds 42 talks, 42 with a recording.

  • 42talks
  • 42recordings
  • 43speakers

WHAT IS IT?

Games Gathering 2016 was a game development conference held in Kyiv at Hotel Rus from 2 to 4 December 2016. Lectures ran in two halls as two parallel tracks covering game design, art, 3D modelling, programming, management, VR, VFX and QA. The programme also included game design and art battles, sponsor stands, a Sense Vision test zone and a VR Zone by Sensorama.

According to the organisers, the conference had 38 speakers, including people from Microsoft, Wargaming, King, Ubisoft, Crytek and 4A Games. More than 1000 attendees from over 140 companies in 16 countries took part.

The archive holds 42 talks, all with video recordings. Among them are Viktor Tsykunov’s “Microsoft Technologies for Game Development”, Oleh Prydiuk’s “Technologies we use at King”, Maria Kochakova’s “Narrative Mechanics: How Games Speak Through Gameplay” and Dmytro Teplynskyi’s “Game cinematics in Sherlock Holmes”.

Kyiv, Hotel Rus
02.12.16 — 04.12.16