GAMES GATHERING 2016 KYIV

Can the Virtual Reality market be considered profitable?

Talk recording: Can the Virtual Reality market be considered profitable?

Yehor Shevchenko

What the talk is about

Yehor Shevchenko reviews 2016 for virtual reality and asks whether the market is profitable. He covers the launches of Oculus Rift, HTC Vive, PlayStation VR and Google Daydream, compares how many games each platform has, and looks at VR download data on Steam. Using Job Simulator, Raw Data and Arizona Sunshine as examples, he shows that games with longer gameplay and prices above a few dollars get downloaded well. As success factors he names starting with HTC Vive, clear mechanics, long gameplay and high content quality. He also discusses forecasts for 2017, investor interest, and player comfort: motion sickness, teleportation and controls. Useful for indie teams and studios deciding whether to enter VR development.