GAMES GATHERING 2017 KYIV

Full immersion into virtual reality

Talk recording: Full immersion into virtual reality

Denys Dybskyi

Hall:
Sound/VR Track

What the talk is about

Denys Dybskyi talks about the state and future of virtual reality and about building a smart suit for full immersion. He starts with market data: growth of VR game and hardware revenue, popular genres, headset sales and the notable share of enterprise use. He then covers trends: indies catching up with big titles, the push for deeper immersion (sound, touch, smell and taste), the player becoming the character, and VR turning into a new medium and social platform. Over the next few years he expects cloud streaming over 5G, biometrics and AI adapting games to player emotions, wearables and haptics. Finally he presents a suit prototype with electrostimulation and motion capture, with climate control and biometrics planned for the next version, and discusses safety, game integration and market plans. Useful for VR developers and anyone interested in tactile experiences.