Growth Prospects in UI/UX for 2D Artists
Alexandra Grinevich
- Hall:
- Fire Hall (Art Track)
What the talk is about
Alexandra Grinevich explains why 2D artists should consider UI/UX as a career path: specialists are scarce and there are plenty of openings. She describes the job: a UI artist works with a game designer on convenient solutions, draws windows, buttons and icons, and prepares graphics for programmers. She suggests checking whether it suits you, since it favors meticulous pixel-level work over broad painterly strokes. She then walks through the core skills: user flow, wireframes, 2D art, the UI kit and 9-slice. She also covers tools, books, training games, reference sources, and sites for picking fonts and icons. At the end she advises what a junior should put in a portfolio. Useful for 2D artists and graphic designers thinking about moving into UI/UX.