Evolution of the Survival MMO Genre
Vladyslav Dochanov
- Hall:
- Game Design Track
What the talk is about
Vladyslav Dochanov, in his speaking debut, examines the Survival MMO genre and its evolution through DayZ (an Arma 2 mod), its popular mod with an economy and safe zones, Rust and Escape from Tarkov. He identifies a shared loop: accumulating and converting resources, a collapse (death or losing a base), and a "snowball" that offers a quick comeback at minimal risk. He also covers the genre's problems: toxicity, cheating, a high entry barrier, global wipes, campers, and the impact of an economy with an auction. He describes ways to reduce player-on-player violence, balance a project for solo players, and offer alternative paths of progression. Useful for game designers building survival and multiplayer games with progression and loss risk.