Being Part of Saber Interactive: Investment Strategy
Zhanna Horanska
- Hall:
- Business Track
What the talk is about
Zhanna Horanska explains who Saber Interactive is and how the company builds its investment strategy. Saber has been around for 20 years, works with major partners on porting and content development, has its own titles and is growing a publishing arm. Last year it joined the Swedish public holding Embracer Group and bought ten studios within a year. The speaker explains why studios agree to sell: the constant hunt for money for the next game goes away, and stability and access to other IPs appear. She describes two routes: starting through outsourcing cooperation, or being valued on profit and own projects. She lists what Saber looks for: C++, shipped projects, free capacity, console experience. After a deal, founders usually keep running their studios, which stay independent. Useful for studio owners and managers considering a partnership or sale.