Talk recordings
all 23 →
Launching mobile games – The right way
Zvi Rabinovich
"Explain Silently" – the Main Combo Skill of a Game Developer
Oleksandr Protasyenya
What to do before developing a game
Alexander Shtachenko
Epic Games Unreal Engine 4: Easy Start
Oleksiy Savchenko
50 Shades of Agile Development
Alina Brazdeikene
Why is game design a recipe for borscht?
Alisa Hurska
Speakers
all 23 →WHAT IS IT?
Games Gathering 2015 was a game development conference held on 5–6 December 2015 at Hotel Rus in Kyiv. Two lecture tracks ran in parallel in two halls, covering game design, art, 3D modelling, management, VR, VFX and QA.
According to the organisers, 26 speakers gave talks over the two days, and the event drew more than 700 participants from over 100 companies in 11 countries. Besides the lectures, there were game design and art battles and a Playtestix test zone.
The archive holds 23 talks, all with video recordings. They include Oleksiy Savchenko on “Epic Games Unreal Engine 4: Easy Start”, Yehor Borshchevskyi on “War Thunder Trailer “Victory is Ours” – from idea to release”, and Stanislav Stefaniak on “Themed events as a way to increase revenue in F2P”.
Oleksandr Protasyenya