Talk recordings
all 83 →
Early User Retention Analytics. Aha-moment
Konstantin Miroshnichenko
Case studies: How game balance changes can boost your revenue
Michal Minarik
Analytics Infrastructure in Two Weeks
Oleksandr Chernin
How to Optimize an In-Game Store
Vasily Sabirov
Analytics in esports – the most big data industry imaginable
Ivan Danyshevskyi
LIVE OPS Round Table
Discussion panel
WHAT IS IT?
GAMES GATHERING 2019 KYIV was a game development conference held on 7 and 8 December 2019 at the International Exhibition Centre in Kyiv. The programme was split into nine tracks: Analytics, Art, Business, Game Design, Indie, Production, Programming, Sound / Animation and VR/AR/QA/Localize.
The archive holds 83 talks, 81 of them with video recordings.
Among the talks were David Brevik with “Making Diablo”, Saku Lehtinen with “Art of Storytelling – The Remedy way”, Vladyslava Hladkova with “Character Development for MK11” and Mao Sugiyama with “How to publish on the Nintendo Switch”.
David Brevik
David Helgason
Mao Sugiyama
Ranko Trifkovic
Roman Guro
Vladyslava Hladkova