GAMES GATHERING 2019 ODESA Interesting Non-Player Characters Alla Dovhaliuk Hall: Red Sea Hall More talks at this conference Creating Weapons for Games in ZBrush — Evgeny Petrov Common Mistakes and Misconceptions of Game Dev Beginners — Yulia Kolpakova, Anastasia Chikileva A Feature from Idea to Release — Arthur Sheikhaliev Methods and techniques in creating game environments — Denys Rutkovskyi Pedestrian system for an open-world game on Unreal Engine 4 — Ihor Pakhomov PBR for Artists and Programmers — Mykhailo Kiiashko All talks of the conference All talks of the conference