A Feature from Idea to Release
Arthur Sheikhaliev
- Hall:
- Black Sea Hall
What the talk is about
Arthur Sheikhaliev describes how a company making slots and related products built "Legends" from scratch, a collectible feature layered on top of slot games. Players open and upgrade a set of 8 figurines from rank 1 to 5. He shows how the interface evolved from complex multi-window prototypes to a simple "shelf" that puts figurines, chests and progress on a single screen. He also explains the mechanics: four chest tiers, medals, an extra chest for surplus medals, a widget with a progress meter, and figurine animations that went from flashy 3D to light motion, which worked better. The second part covers how later series simplified the economy, replacing separate medals with a universal "dust", and added a helper character. Useful for product managers and game designers building meta features for mobile games.