GAMES GATHERING 2026 KYIV

UPlane: Aeroforge Simulator — How to Build Your Dream Game Using AI Tools

Borys Suboch

Borys Suboch

Wild Fox production, Head of Production

When:
5.12.2026, 16:00–17:00
Hall:
Fire Hall

I am the Head of Production at Wild Fox Film. Following my demobilization, I launched a series of major YouTube lectures and broadcasts as part of my own project, Rozkazhu Istorii (Tell Stories), dedicated to the detailed history of ancient civilizations, daily life, and warfare in antiquity.

As a passionate gamer inspired by the Veteran Pub project—which I started alongside my brother-in-arms, focusing on the detailed history of aviation and the navy—I decided to fulfill a youth dream: to create a game where players can use historical components and their own imagination, guided by an auto-mathematician assistant, to build the airplane of their dreams. Players can then test it using a properly implemented aerodynamic engine, fly it, smash it to pieces in a hyper-realistic fuselage and component destruction system, and finally dogfight with it against bots, and later against other fans of aviation, its history, and airplanes.

I want to share my experience of how a total humanities enthusiast—yet a true fan of the subject—can bring rich knowledge into a game with the help of AI tools and an aerospace engineer brother-in-arms, creating a game that I now play non-stop myself with my subscribers)).

The recording will be published after the conference

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