Burnout / How to Save Your Team
Dmytro Mykhailyk
Ubisoft, Lead Weapon Artist
- When:
- 5.12.2026, 16:00–17:00
- Hall:
- Water Hall
A lecture on burnout in art departments and how to handle it. The talk focuses on the role of the team lead—how they can inadvertently trigger burnout or, conversely, prevent it.
The recording will be published after the conference
Games Gathering on YouTube