GAMES GATHERING 2019 ODESA

How Giants game publishers and developers went global

Talk recording: How Giants game publishers and developers went global

Manuel De Vits

Hall:
Yellow Sea Hall

What the talk is about

Manuel De Vits explains why infrastructure underpins a game's success on the global market, starting with the story of Wargaming: World of Tanks nearly lost its players when servers slowed down as the audience surged. His main points: players leave after the second glitch; publishers need fast downloads, resilience to peak loads, content delivery anywhere in the world faster than competitors, and lower costs. That takes nodes close to players, including regions few providers go to. He gives cases: entering the Latin American market through a Miami data center with DDoS protection, and a cloud game-streaming service where stability is critical. He also stresses that indie teams should think about infrastructure before launch. Useful for publishers, indie studios and producers.