Talk recordings
all 33 →
How to Work with a Backlog
Alexander Shtachenko
Making a good first impression with your game
Jupiter Hadley
How to Create Soundtracks That Become Part of Your Audience's Life
Ruslana Kruchek
How to navigate market under bombs
Oleksiy Savchenko
Playing out of Sight
Yaraslau Kot
The Latest Trends in Ad Monetization
Roman Khomchuk
WHAT IS IT?
GAMES GATHERING 2022 SUMMER was an online games industry conference held on 14 and 15 July 2022. Both days took place fully online.
The program included 33 talks, 30 of them with video. On 14 July the halls were Black Sea Hall (business track), Red Sea Hall (indie track) and Yellow Sea Hall (mix). On 15 July they were Red Sea Hall (game design), Yellow Sea Hall (production) and Black Sea Hall (art track).
Topics included the Dying Light 2 world building pipeline with Łukasz Burdka of Techland, automating tasks in Unreal Engine 5 with Krzysztof Pachulski of Epic Games, and making a good first impression with a game with Jupiter Hadley of Indie Games Plus. Several talks dealt with working in Ukrainian game development during the war.
Program
Krzysztof Pachulski
Oleh Malamuzh
Oleksiy Izvalov
Olena Vedmedenko
Ranko Trifkovic
Viktor Kozlovets