Talks — Games Gathering 2022 Summer
33 talks by day of the programme, 30 of them with a video recording.
14 July 2022
- How to Work with a Backlog Alexander Shtachenko · Progamedev.net, СPO
- Making a good first impression with your game Jupiter Hadley · Indie Games Plus, Owner
- How to Create Soundtracks That Become Part of Your Audience's Life Ruslana Kruchek · VP Production, Co-founder, Brand Manager, Art Director
- How to navigate market under bombs Oleksiy Savchenko · Just Won't Die, VP of Production
- TikTok - The place to be for indie developers? Kathrin Radtke · Spellgarden Games, Co-founder & Programmer
- Playing out of Sight Yaraslau Kot · BelGameDev, Founder
- The Latest Trends in Ad Monetization Roman Khomchuk · Google, Mobile Apps Consultant
- Taking Porting into Our Own Hands Vasil Prostrelchuk · Hologryph, Tech Lead
- QA Sapper guide: Stable releases and controlled explosions Marcin Pieprzowski · Ubisoft Kyiv, Software Test Project Manager
- 5 Mistakes Every Developer Can Make Before Starting to Promote a Game App by Keywords Olena Vedmedenko · Keyapp.top, Sales&Support Team Lead
- One Step Away from Losing Your Game on Google Play Viktor Kozlovets · Saint, Founder, Producer
- IT Companies and Specialists: Relocation Sergiy Barbashyn · Trustme Law Firm, IT attorney, managing partner at Trustme Law Firm
- Going Self-publishing vs with Publisher Katerina Burbela · remote control productions GmbH, Business Development Manager
- Crisis Management Arthur Sheikhaliev · Playtika, R&D Director
- Don't die the indie death Robert Bäckström · Aurora Punks, CEO
- Again But Better: Working with Voice Actors Mike Bodie · Voice Actor, CEO
- Recruiting in Ukrainian Game Development During the War Oleksandra Kononenko, Svetlana Zotke, Yana Khnykina, Kateryna Liashenko · Values Value, Lead Recruitment Consultant; G5 Games, Head of HR; Pingle Game Studio, HR Director; Bini Bambini, Lead Recruiter.
- 7 Years of Global Game Jam in Ukraine Oleksiy Izvalov · Global Game Jam, Regional Coordinator
- Growing with Google AC: The power of Automation, Modelling and Value Optimization Valentin Rudnitsky · Google, Gaming Consultant, Google Ads
15 July 2022
- The Flip Side of Narrative Michael Voitovich · The Farm 51, Game Designer
- R&D of Technologies for Defense Artur Telahasy · PO "ALPHA LEGION", Head
- Crafting the Player's Character or "Talk to the gun" Ranko Trifkovic · Gradnpa's NarrativeDesign, Owner/Narrative Designer
- Developing a Cloud Game Save Service for an Indie Game: The Case of ATOM RPG Oleksandr Pindyk · Individual Developer, Senior Game Developer
- All you need to know about mobile measurement and attribution in 2022 Bogdan Zhyguliovtsev · AppsFlyer, Customer Success Team Lead, CIS&Ukraine
- Variety in Animated Ads Oleh Malamuzh · Avtoritetstudio, Owner
- Why You Won't Become a Genius Game Designer. And That's Not a Question. Liudmyla Mishchenko · Narrative and game designer
- World Building pipeline of Dying Light 2 Łukasz Burdka · Techland, Lead Technology Programmer
- Networking in Unreal Engine Eugen Ponomarenko · Game Designer
- Art Management in Game Outsourcing Viktoriia Tertychna · Kevuru Games, Head of UI/UX Department
- Automating repetitive tasks with custom tools in Unreal Engine 5 Krzysztof Pachulski · Epic Games, Evangelist
- Raising Social Issues Through Games Maksym Semenov · Vir Games, Gamedesigner
- Returning The Power Back to Creators With Web3 Justin Melillo · Mona, CEO and Co-Founder
- 3 Months of Working During the War: Insights from the Ukrainian Company Stan’s Assets from KAPPS Stanislav Osipov · Stan's Assets from KAPPS, CEO